3rd Workshop, May, 2014

ZBrush, 3D Modelling, Concept development and much more!

 
 
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3D / Concept, Product & Packaging Design

Ivan Šantić I MOTH3R

The workshop is intended for anyone who wants to learn ZBrush (Pixologic), programming interface, design techniques, types of materials, application of textures and rendering of 3D models, knowledge background is not needed. Workshop will deal with the practical applications of ZBrush tools in digital design and development of 3D concepts, prototypes, products and packaging.

 Week 1 (1/2)
  • Introduction
  • Topology (Polygons & Subdivs)
  • User-Interface (UI)
  • UI Customization, Toolbars & Menus
  • Document vs Project
  • ZTool vsSubtools
  • Hotkeys
  • Libraries
 Week 1 (2/2)
  • Selections
  • Transpose (Move, Rotate, Scale)
  • Brushes
  • Brush engine
  • Alphas, Masks & Grab
  • Simetrija (Axis, Numbers)
 Week 2 (1/2)
  • Initialize / Deformation
  • Konceptualizacija (Zspheres, ZSketching, Shadowbox)
  • Modeliranje (Subtools)
  • Dynamesh, Remesh, Morph
 Week 2 (2/2)
  • Parametric Modelling (Curve Brush, Insert Brush, Gears)
  • Panel Loops
  • Cleaning & Polishing
  • Creases
 Week 3 (1/2)
  • Spotlight
  • Lightbox
  • Polypainting
  • Colors
  • Materials
  • Textures
  • Layers
 Week 3 (2/2)
  • UV Mapping
  • NoiseMaker
  • MicroMesh
  • FiberMesh
 Week 4 (1/2)
  • Displacement
  • Normal Maps
  • Baking
 Week 4 (2/2)
  • Lighting
  • Rendering (BPR, Filters, Post)
  • Export
  • Photoshop